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function randomInRange(min, max)
{
return Math.floor(Math.random() * (max - min + 1) + min);
}
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// Between any two numbers
Math.floor(Math.random() * (max - min + 1)) + min;
// Between 0 and max
Math.floor(Math.random() * (max + 1));
// Between 1 and max
Math.floor(Math.random() * max) + 1;
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// Genereates a number between 0 to 1;
Math.random();
// to gerate a randome rounded number between 1 to 10;
var theRandomNumber = Math.floor(Math.random() * 10) + 1;
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var randomNumber = Math.floor(Math.random() * (max - min + 1)) + min;
//max is the highest number you want it to generate
//min is the lowest number you want it to generate
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Math.floor(Math.random() * (max - min + 1)) + min;
// Between 0 and max
Math.floor(Math.random() * (max + 1));
// Between 1 and max
Math.floor(Math.random() * max) + 1;
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// Output between 1 to 10
const min = 1, max = 10;
console.log(Math.floor(Math.random() * (max - min + 1)) + min);
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function randomIntFromInterval(min, max) { // min and max included
return Math.floor(Math.random() * (max - min + 1) + min)
}
const rndInt = randomIntFromInterval(1, 6)
console.log(rndInt)
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const randomNumber = Math.floor(Math.random() * 10) + 1;
console.log(randomNumber);
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const rndInt = Math.floor(Math.random() * 6) + 1
console.log(rndInt)
Run code snippet