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ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text("Your Text"),
duration: Duration(milliseconds: 300),
));
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ScaffoldMessenger.of(context).showSnackBar(new SnackBar(
content: Text('Snackbar message'),
behavior: SnackBarBehavior.floating,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(24),
),
margin: EdgeInsets.only(
bottom: MediaQuery.of(context).size.height - 100,
right: 20,
left: 20),
));
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SnackBar(
behavior: SnackBarBehavior.floating,
margin: EdgeInsets.only(bottom: 100.0),
content: Text("Hello World!"),
);
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final snackBar = SnackBar(
content: const Text('Yay! A SnackBar!'),
action: SnackBarAction(
label: 'Undo',
onPressed: () {},
),
);
ScaffoldMessenger.of(context).showSnackBar(snackBar);
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ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
duration: const Duration(milliseconds: 5000),
content: const Text('Awesome Snackbar!'),
),
);
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ScaffoldMessenger.of(context).showSnackBar(SnackBar(
content: Text('Select car Type first'),
));
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final snackBar = SnackBar(
content: Text('Yay! A SnackBar!'),
action: SnackBarAction(
label: 'Undo',
onPressed: () {
// Some code to undo the change.
},
),
);
// Find the Scaffold in the widget tree and use
// it to show a SnackBar.
Scaffold.of(context).showSnackBar(snackBar);
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final snackBar = SnackBar(content: Text('Yay! A SnackBar!'));
// Find the ScaffoldMessenger in the widget tree
// and use it to show a SnackBar.
ScaffoldMessenger.of(context).showSnackBar(snackBar);
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final GlobalKey<ScaffoldState> _scaffoldKey = new GlobalKey<ScaffoldState>();
void showInSnackBar(String value) {
_scaffoldKey.currentState.showSnackBar(new SnackBar(content: new Text(value)));
}