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export (type_here) var variable_name_here : optional_type_here = default_value_here
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tool
extends EditorPlugin
func _enter_tree():
# Initialization of the plugin goes here.
# Add the new type with a name, a parent type, a script and an icon.
add_custom_type("MyButton", "Button", preload("my_button.gd"), preload("icon.png"))
func _exit_tree():
# Clean-up of the plugin goes here.
# Always remember to remove it from the engine when deactivated.
remove_custom_type("MyButton")