xxxxxxxxxx
function randomNumber(min, max) {
return Math.floor(Math.random() * (max - min)) + min;
}
xxxxxxxxxx
//To genereate a number between 0-1
Math.random();
//To generate a number that is a whole number rounded down
Math.floor(Math.random())
/*To generate a number that is a whole number rounded down between
1 and 10 */
Math.floor(Math.random() * 10) + 1 //the + 1 makes it so its not 0.
xxxxxxxxxx
Math.floor((Math.random() * 100) + 1);
//Generate random numbers between 1 and 100
//Math.random generates [0,1)
xxxxxxxxxx
Math.floor(Math.random() * (max - min + 1)) + min;
//max is the highest number you want it to get
//min is the lowest number you want it to get
xxxxxxxxxx
// min value of the random number
var min = 5;
// max value of the random number
var max = 25;
// generate the random number
var rdm = (Math.random() * (max - min)) + min
// generate the random number without "."
var rdm = Math.round((Math.random() * (max - min)) + min)
xxxxxxxxxx
function getRandomArbitrary(min, max) {
return Math.random() * (max - min) + min;
}
xxxxxxxxxx
function getRandomIntInclusive(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
}
xxxxxxxxxx
// Generate a random number between min (inclusive) and max (exclusive)
function getRandomNumber(min, max) {
return Math.floor(Math.random() * (max - min) + min);
}
// Generate a random number between 1 and 10
const randomNumber = getRandomNumber(1, 11);
console.log(randomNumber);
xxxxxxxxxx
/*
To generate a random number between a and b keep in mind this formula:
a-> minimum value
b->maximum value */
let randomNumber = a+(b-a)*Math.random();
/*this gives you any random number between a and b
*/