Load "guilib.ring"
new qApp {
oClient = new Client { client() }
oServer = new Server { server() }
exec()
}
Class Client
win1 lineedit1 cOutput=""
oTcpSocket
func client
win1 = new qwidget()
new qpushbutton(win1) {
setgeometry(50,50,100,30)
settext("connect")
setclickevent("oClient.Connect()")
}
lineedit1 = new qtextedit(win1) {
setGeometry(150,50,200,300)
}
win1 {
setwindowtitle("client")
setgeometry(10,100,400,400)
show()
}
func connect
cOutput = "Connect to host 127.0.0.1 port 9999" + nl
lineedit1.settext(cOutput)
oTcpSocket = new qTcpSocket(win1) {
setconnectedevent("oClient.pConnected()")
setreadyreadevent("oClient.pRead()")
connecttohost("127.0.0.1",9999,3,0)
waitforconnected(5000)
}
func pConnected
cOutput += "Connected!" + nl
lineedit1.settext(cOutput)
func pRead
cOutput += "Ready Read!" + nl
lineedit1.settext(cOutput)
cOutput += oTcpSocket.readall().data() + nl
lineedit1.settext(cOutput)
Class Server
win1 lineedit1
oTcpServer oTcpClient
cOutput = ""
func server
win1 = new qwidget()
lineedit1 = new qtextedit(win1) {
setGeometry(150,50,200,300)
}
win1 {
setwindowtitle("Server")
setgeometry(450,100,400,400)
show()
}
oTcpServer = new qTcpServer(win1) {
setNewConnectionEvent("oServer.pNewConnection()")
oHostAddress = new qHostAddress()
oHostAddress.SetAddress("127.0.0.1")
listen(oHostAddress,9999)
}
cOutput = "Server Started" + nl +
"listen to port 9999" + nl
lineedit1.settext(cOutput)
Func pNewConnection
oTcpClient = oTcpServer.nextPendingConnection()
cOutput += "Accept Connection" + nl
lineedit1.settext(cOutput)
oTcpClient {
cStr ="Hello from server to client!"+char(13)+char(10)
write(cStr,len(cStr))
flush()
waitforbyteswritten(300000)
close()
}