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Expore the SOLID design principles in details

Sumit Rawal answered on September 9, 2023 Popularity 1/10 Helpfulness 1/10

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  • Expore the SOLID design principles in details

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    Certainly! Let's explore each of the SOLID design principles in more detail:

    Single Responsibility Principle (SRP):

    The Single Responsibility Principle states that a class should have only one reason to change, meaning it should have a single responsibility or job within the system. This principle helps in maintaining clean and manageable code by promoting separation of concerns. Here are some key points:

    Why is it important? When a class has multiple responsibilities, changes to one part of the code can unintentionally affect other parts, leading to bugs and maintenance challenges.

    How to apply it? Break down large, monolithic classes into smaller, more focused classes. Each class should be responsible for a single aspect of functionality.

    Example: A Person class should be responsible for managing person-related data, but it should not handle data storage or user interface concerns.

    Open/Closed Principle (OCP):

    The Open/Closed Principle suggests that software entities (classes, modules, functions) should be open for extension but closed for modification. In other words, you should be able to add new functionality to a system without altering existing code. Key points:

    Why is it important? This principle encourages code reusability and reduces the risk of introducing bugs when making changes.

    How to apply it? Use abstractions (like interfaces or abstract classes) to define contracts that can be extended by new implementations. Clients of these abstractions should depend on the interface, not the concrete implementation.

    Example: Instead of modifying an existing Shape class, create a new class Triangle that extends Shape to add triangle-specific behavior.

    Liskov Substitution Principle (LSP):

    The Liskov Substitution Principle emphasizes that subtypes (derived classes or implementations) must be substitutable for their base types without altering the correctness of the program. This means that you should be able to use a subtype wherever its base type is expected. Key points:

    Why is it important? Violating LSP can lead to unexpected behavior when working with polymorphic code. It ensures that derived classes honor the contract defined by their base classes.

    How to apply it? Ensure that derived classes conform to the behavior and contracts defined by their base classes and interfaces.

    Example: If you have a Bird base class, a Penguin derived class should not override the fly method to throw an exception; instead, it can provide a no-op implementation.

    Interface Segregation Principle (ISP):

    The Interface Segregation Principle suggests that clients (classes or modules) should not be forced to depend on interfaces they do not use. It promotes smaller, more focused interfaces rather than large, monolithic ones. Key points:

    Why is it important? Large interfaces can lead to classes being forced to implement methods they don't need, resulting in unnecessary coupling.

    How to apply it? Design interfaces that are specific to the needs of the clients that use them. Avoid "fat" interfaces with too many methods.

    Example: Instead of having a single Worker interface with many methods, create separate interfaces like Worker and Eater for classes that need those specific behaviors.

    Dependency Inversion Principle (DIP):

    The Dependency Inversion Principle advocates that high-level modules should not depend on low-level modules. Both should depend on abstractions (interfaces or abstract classes). It also states that abstractions should not depend on details; details should depend on abstractions. Key points:

    Why is it important? It promotes loose coupling and makes it easier to change or replace components without affecting the entire system.

    How to apply it? Use dependency injection to pass dependencies into classes, and program to interfaces or abstractions rather than concrete implementations.

    Example: Instead of directly instantiating a database connection in a service class, inject a database interface or use a factory to create the connection. 

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    Contributed on Sep 09 2023
    Sumit Rawal
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