xxxxxxxxxx
//In C++, the usleep function is not part of the standard library. However, it is commonly used in POSIX systems for introducing a delay in the execution of a program. The usleep function is declared in the <unistd.h> header.
#include <unistd.h>
int main() {
// Pause for 1 second (1,000,000 microseconds)
usleep(1000000);
// Your code here
return 0;
}
/*
Note that the use of usleep is often discouraged,
and the C++11 standard introduced the <chrono> library
with functions like std::this_thread::sleep_for
for portable and more precise time delays.
If you are working with a C++11 or later compiler,
you might consider using the <chrono> library for managing time delays.
*/